11 lines
238 B
GLSL
11 lines
238 B
GLSL
#version 460 core
|
|
|
|
layout(location = 0) in vec3 attr_pos;
|
|
layout(location = 1) in vec3 attr_color;
|
|
|
|
layout(location = 0) out vec4 vert_color;
|
|
|
|
void main() {
|
|
vert_color = vec4(attr_color, 1.0);
|
|
gl_Position = vec4(attr_pos, 1.0);
|
|
}
|