karts/screenspace.vert.glsl
2025-02-16 11:28:18 +13:00

10 lines
206 B
GLSL

#version 460 core
layout(location = 0) in vec4 attr_pos;
layout(location = 1) in vec2 attr_texcoord;
out vec2 vert_texcoord;
void main() {
vert_texcoord = attr_texcoord;
gl_Position = attr_pos;
}