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4 changed files with 177 additions and 0 deletions
25
.clang-format
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25
.clang-format
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BasedOnStyle: WebKit
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IndentWidth: 4
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TabWidth: 4
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UseTab: Never
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AlignConsecutiveDeclarations: false
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AlignConsecutiveAssignments: false
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AlignTrailingComments: true
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ColumnLimit: 105
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BreakBeforeBraces: Attach
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AllowShortIfStatementsOnASingleLine: false
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AllowShortLoopsOnASingleLine: false
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AllowShortFunctionsOnASingleLine: false
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AllowShortLambdasOnASingleLine: false
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PointerAlignment: Left
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SpaceBeforeParens: Never
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SpacesInParentheses: false
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SpacesInConditionalStatement: false
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SpacesInContainerLiterals: false
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SpaceAfterCStyleCast: false
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SpaceBeforeCpp11BracedList: false
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SpaceBeforeSquareBrackets: false
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SpacesBeforeTrailingComments: 2
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PenaltyBreakAssignment: 1000
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NamespaceIndentation: All
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8
.gitignore
vendored
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8
.gitignore
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# Xmake cache
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.xmake/
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build/
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# MacOS Cache
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.DS_Store
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.session.vim
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139
src/main.c
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139
src/main.c
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#include <arpa/inet.h>
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#include <assert.h>
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#include <netinet/in.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <sys/types.h>
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#include <unistd.h>
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#define MAX_CONNECTIONS 5
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#define STRING_LEN 64
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typedef struct {
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uint8_t packet_id;
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uint8_t protocol_version;
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char username[STRING_LEN];
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char key[STRING_LEN];
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uint8_t unused;
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} __attribute__((packed)) player_ident_t;
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typedef struct {
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uint8_t packet_id;
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uint8_t protocol_version;
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char name[STRING_LEN];
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char motd[STRING_LEN];
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uint8_t user_type;
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} __attribute__((packed)) server_ident_t;
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typedef struct {
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uint8_t packet_id;
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} __attribute__((packed)) level_initialize_t;
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typedef struct {
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uint8_t packet_id;
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uint16_t length;
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uint8_t data[1024];
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uint8_t percent_complete;
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} __attribute__((packed)) chunk_t;
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typedef struct {
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uint8_t packet_id;
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uint16_t x_size;
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uint16_t y_size;
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uint16_t z_size;
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} __attribute__((packed)) level_finalize_t;
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void trim_string(char* str) {
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for(int i = STRING_LEN - 1; i > 0; i--) {
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if(str[i] != 0x20)
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break;
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str[i] = 0;
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}
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}
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int main() {
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int sock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
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assert(sock >= 0 && "Failed to create socket");
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int opt = 1;
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int result = setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt));
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assert(result == 0 && "Failed to set option to reuse socket");
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struct sockaddr_in serv_addr = {
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.sin_family = AF_INET,
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.sin_addr.s_addr = INADDR_ANY,
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.sin_port = htons(25565),
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};
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result = bind(sock, (struct sockaddr*)&serv_addr, sizeof(serv_addr));
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assert(result == 0 && "Socket bind failed");
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while(1) {
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result = listen(sock, MAX_CONNECTIONS);
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assert(result == 0 && "Failed to listen on socket");
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struct sockaddr_in client_addr = { 0 };
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socklen_t size = sizeof(client_addr);
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int conn = accept(sock, (struct sockaddr*)&client_addr, &size);
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assert(conn >= 0 && "Failed to accept connection");
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char client_ip[INET_ADDRSTRLEN];
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inet_ntop(AF_INET, &client_addr.sin_addr, client_ip, sizeof(client_ip));
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printf("Connection accepted from %s\n", client_ip);
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char buf[1024] = { 0 };
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result = recv(conn, buf, 1024, 0);
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assert(result >= 0 && "Failed to recieve data");
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if(buf[0] == 0x00) {
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player_ident_t* player_ident = (player_ident_t*)&buf;
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trim_string(player_ident->username);
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trim_string(player_ident->key);
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if(player_ident->protocol_version == 0) {
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continue;
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}
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printf("Protocol Version: %x\nUsername: %s\nVerification Key: %s\n",
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player_ident->protocol_version, player_ident->username, player_ident->key);
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send(conn,
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&(server_ident_t){
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.packet_id = 0x00,
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.protocol_version = 0x07,
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.name = "hello",
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.motd = "world",
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.user_type = 0x00,
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},
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sizeof(server_ident_t), 0);
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send(conn,
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&(level_initialize_t){
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.packet_id = 0x02,
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},
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sizeof(level_initialize_t), 0);
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send(conn,
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&(chunk_t){
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.packet_id = 0x03,
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.length = 0,
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.data = { 0 },
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.percent_complete = 100,
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},
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sizeof(chunk_t), 0);
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send(conn,
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&(level_finalize_t){
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.packet_id = 0x04,
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.x_size = htons(0),
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.y_size = htons(0),
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.z_size = htons(0),
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},
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sizeof(level_finalize_t), 0);
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}
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}
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close(sock);
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return 0;
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}
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5
xmake.lua
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5
xmake.lua
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add_rules("mode.debug", "mode.release")
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target("minecraft-server")
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set_kind("binary")
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add_files("src/*.c")
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