first commit

This commit is contained in:
sam 2024-10-21 14:49:28 +13:00
commit c33c2a90d7
4 changed files with 177 additions and 0 deletions

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.clang-format Normal file
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BasedOnStyle: WebKit
IndentWidth: 4
TabWidth: 4
UseTab: Never
AlignConsecutiveDeclarations: false
AlignConsecutiveAssignments: false
AlignTrailingComments: true
ColumnLimit: 105
BreakBeforeBraces: Attach
AllowShortIfStatementsOnASingleLine: false
AllowShortLoopsOnASingleLine: false
AllowShortFunctionsOnASingleLine: false
AllowShortLambdasOnASingleLine: false
PointerAlignment: Left
SpaceBeforeParens: Never
SpacesInParentheses: false
SpacesInConditionalStatement: false
SpacesInContainerLiterals: false
SpaceAfterCStyleCast: false
SpaceBeforeCpp11BracedList: false
SpaceBeforeSquareBrackets: false
SpacesBeforeTrailingComments: 2
PenaltyBreakAssignment: 1000
NamespaceIndentation: All

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.gitignore vendored Normal file
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# Xmake cache
.xmake/
build/
# MacOS Cache
.DS_Store
.session.vim

139
src/main.c Normal file
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#include <arpa/inet.h>
#include <assert.h>
#include <netinet/in.h>
#include <stdint.h>
#include <stdio.h>
#include <sys/types.h>
#include <unistd.h>
#define MAX_CONNECTIONS 5
#define STRING_LEN 64
typedef struct {
uint8_t packet_id;
uint8_t protocol_version;
char username[STRING_LEN];
char key[STRING_LEN];
uint8_t unused;
} __attribute__((packed)) player_ident_t;
typedef struct {
uint8_t packet_id;
uint8_t protocol_version;
char name[STRING_LEN];
char motd[STRING_LEN];
uint8_t user_type;
} __attribute__((packed)) server_ident_t;
typedef struct {
uint8_t packet_id;
} __attribute__((packed)) level_initialize_t;
typedef struct {
uint8_t packet_id;
uint16_t length;
uint8_t data[1024];
uint8_t percent_complete;
} __attribute__((packed)) chunk_t;
typedef struct {
uint8_t packet_id;
uint16_t x_size;
uint16_t y_size;
uint16_t z_size;
} __attribute__((packed)) level_finalize_t;
void trim_string(char* str) {
for(int i = STRING_LEN - 1; i > 0; i--) {
if(str[i] != 0x20)
break;
str[i] = 0;
}
}
int main() {
int sock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
assert(sock >= 0 && "Failed to create socket");
int opt = 1;
int result = setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt));
assert(result == 0 && "Failed to set option to reuse socket");
struct sockaddr_in serv_addr = {
.sin_family = AF_INET,
.sin_addr.s_addr = INADDR_ANY,
.sin_port = htons(25565),
};
result = bind(sock, (struct sockaddr*)&serv_addr, sizeof(serv_addr));
assert(result == 0 && "Socket bind failed");
while(1) {
result = listen(sock, MAX_CONNECTIONS);
assert(result == 0 && "Failed to listen on socket");
struct sockaddr_in client_addr = { 0 };
socklen_t size = sizeof(client_addr);
int conn = accept(sock, (struct sockaddr*)&client_addr, &size);
assert(conn >= 0 && "Failed to accept connection");
char client_ip[INET_ADDRSTRLEN];
inet_ntop(AF_INET, &client_addr.sin_addr, client_ip, sizeof(client_ip));
printf("Connection accepted from %s\n", client_ip);
char buf[1024] = { 0 };
result = recv(conn, buf, 1024, 0);
assert(result >= 0 && "Failed to recieve data");
if(buf[0] == 0x00) {
player_ident_t* player_ident = (player_ident_t*)&buf;
trim_string(player_ident->username);
trim_string(player_ident->key);
if(player_ident->protocol_version == 0) {
continue;
}
printf("Protocol Version: %x\nUsername: %s\nVerification Key: %s\n",
player_ident->protocol_version, player_ident->username, player_ident->key);
send(conn,
&(server_ident_t){
.packet_id = 0x00,
.protocol_version = 0x07,
.name = "hello",
.motd = "world",
.user_type = 0x00,
},
sizeof(server_ident_t), 0);
send(conn,
&(level_initialize_t){
.packet_id = 0x02,
},
sizeof(level_initialize_t), 0);
send(conn,
&(chunk_t){
.packet_id = 0x03,
.length = 0,
.data = { 0 },
.percent_complete = 100,
},
sizeof(chunk_t), 0);
send(conn,
&(level_finalize_t){
.packet_id = 0x04,
.x_size = htons(0),
.y_size = htons(0),
.z_size = htons(0),
},
sizeof(level_finalize_t), 0);
}
}
close(sock);
return 0;
}

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xmake.lua Normal file
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add_rules("mode.debug", "mode.release")
target("minecraft-server")
set_kind("binary")
add_files("src/*.c")