clean up xmake.lua
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b8a59d206c
commit
21a8b8beba
2 changed files with 4 additions and 73 deletions
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@ -45,7 +45,8 @@ typedef struct {
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void trim_string(char* str) {
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void trim_string(char* str) {
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for(int i = STRING_LEN - 1; i > 0; i--) {
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for(int i = STRING_LEN - 1; i > 0; i--) {
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if(str[i] != 0x20) break;
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if(str[i] != 0x20)
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break;
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str[i] = 0;
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str[i] = 0;
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}
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}
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}
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}
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74
xmake.lua
74
xmake.lua
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@ -1,75 +1,5 @@
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add_rules("mode.debug", "mode.release")
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add_rules("mode.debug", "mode.release")
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target("minecraft-server")
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target("minecraft-server")
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set_kind("binary")
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set_kind("binary")
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add_files("src/*.c")
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add_files("src/*.c")
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add_links("z")
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--
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-- If you want to known more usage about xmake, please see https://xmake.io
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--
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-- ## FAQ
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--
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-- You can enter the project directory firstly before building project.
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--
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-- $ cd projectdir
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--
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-- 1. How to build project?
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--
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-- $ xmake
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--
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-- 2. How to configure project?
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--
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-- $ xmake f -p [macosx|linux|iphoneos ..] -a [x86_64|i386|arm64 ..] -m [debug|release]
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--
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-- 3. Where is the build output directory?
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--
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-- The default output directory is `./build` and you can configure the output directory.
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--
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-- $ xmake f -o outputdir
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-- $ xmake
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--
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-- 4. How to run and debug target after building project?
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--
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-- $ xmake run [targetname]
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-- $ xmake run -d [targetname]
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--
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-- 5. How to install target to the system directory or other output directory?
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--
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-- $ xmake install
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-- $ xmake install -o installdir
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--
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-- 6. Add some frequently-used compilation flags in xmake.lua
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--
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-- @code
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-- -- add debug and release modes
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-- add_rules("mode.debug", "mode.release")
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--
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-- -- add macro definition
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-- add_defines("NDEBUG", "_GNU_SOURCE=1")
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--
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-- -- set warning all as error
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-- set_warnings("all", "error")
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--
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-- -- set language: c99, c++11
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-- set_languages("c99", "c++11")
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--
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-- -- set optimization: none, faster, fastest, smallest
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-- set_optimize("fastest")
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--
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-- -- add include search directories
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-- add_includedirs("/usr/include", "/usr/local/include")
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--
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-- -- add link libraries and search directories
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-- add_links("tbox")
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-- add_linkdirs("/usr/local/lib", "/usr/lib")
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--
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-- -- add system link libraries
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-- add_syslinks("z", "pthread")
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--
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-- -- add compilation and link flags
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-- add_cxflags("-stdnolib", "-fno-strict-aliasing")
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-- add_ldflags("-L/usr/local/lib", "-lpthread", {force = true})
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--
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-- @endcode
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--
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