set sources=log app gfx glue time audio debugtext shape gl REM D3D11 Debug for %%s in (%sources%) do ( cl /c /D_DEBUG /DIMPL /DSOKOL_D3D11 c\sokol_%%s.c /Z7 lib /OUT:%%s\sokol_%%s_windows_x64_d3d11_debug.lib sokol_%%s.obj del sokol_%%s.obj ) REM D3D11 Release for %%s in (%sources%) do ( cl /c /O2 /DNDEBUG /DIMPL /DSOKOL_D3D11 c\sokol_%%s.c lib /OUT:%%s\sokol_%%s_windows_x64_d3d11_release.lib sokol_%%s.obj del sokol_%%s.obj ) REM GL Debug for %%s in (%sources%) do ( cl /c /D_DEBUG /DIMPL /DSOKOL_GLCORE c\sokol_%%s.c /Z7 lib /OUT:%%s\sokol_%%s_windows_x64_gl_debug.lib sokol_%%s.obj del sokol_%%s.obj ) REM GL Release for %%s in (%sources%) do ( cl /c /O2 /DNDEBUG /DIMPL /DSOKOL_GLCORE c\sokol_%%s.c lib /OUT:%%s\sokol_%%s_windows_x64_gl_release.lib sokol_%%s.obj del sokol_%%s.obj ) REM D3D11 Debug DLL cl /D_DEBUG /DIMPL /DSOKOL_DLL /DSOKOL_D3D11 c\sokol.c /Z7 /LDd /MDd /DLL /Fe:sokol_dll_windows_x64_d3d11_debug.dll /link /INCREMENTAL:NO REM D3D11 Release DLL cl /D_DEBUG /DIMPL /DSOKOL_DLL /DSOKOL_D3D11 c\sokol.c /LD /MD /DLL /Fe:sokol_dll_windows_x64_d3d11_release.dll /link /INCREMENTAL:NO REM GL Debug DLL cl /D_DEBUG /DIMPL /DSOKOL_DLL /DSOKOL_GLCORE c\sokol.c /Z7 /LDd /MDd /DLL /Fe:sokol_dll_windows_x64_gl_debug.dll /link /INCREMENTAL:NO REM GL Release DLL cl /D_DEBUG /DIMPL /DSOKOL_DLL /DSOKOL_GLCORE c\sokol.c /LD /MD /DLL /Fe:sokol_dll_windows_x64_gl_release.dll /link /INCREMENTAL:NO del sokol.obj