18 lines
284 B
C
18 lines
284 B
C
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#ifndef __GEARLIB_H__
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#define __GEARLIB_H__
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#define MAX_VERTICES 1000
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#include <raymath.h>
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#include <init.h>
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#include <shaders.h>
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#include <events.h>
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#include <debugging.h>
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#include <vertex.h>
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#include <renderer.h>
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#include <batch.h>
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#include <quad.h>
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#include <textures.h>
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#endif
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