#ifndef __VERTEX_H__
#define __VERTEX_H__

#include <stddef.h>

typedef struct VertexAttrib {
    int type;
    size_t size;
    int count;
} VertexAttrib;

typedef struct VertexLayout {
    VertexAttrib* data;
    size_t size;
    size_t capacity;
} VertexLayout;

#endif
