#ifndef __GEARLIB_H__
#define __GEARLIB_H__

#define MAX_VERTICES 2500

#include <gearlib/slibs.h>
#include <gearlib/colors.h>
#include <gearlib/raymath.h>
#include <gearlib/init.h>
#include <gearlib/shaders.h>
#include <gearlib/events.h>
#include <gearlib/debugging.h>
#include <gearlib/vertex.h>
#include <gearlib/renderer.h>
#include <gearlib/camera.h>
#include <gearlib/batch.h>
#include <gearlib/quad.h>
#include <gearlib/textures.h>
#include <gearlib/uniform_buffer.h>

#endif
