remove big assets
This commit is contained in:
commit
70c94e8e99
6 changed files with 126 additions and 0 deletions
11
map.frag
Normal file
11
map.frag
Normal file
|
@ -0,0 +1,11 @@
|
|||
#version 330 core
|
||||
|
||||
in vec2 fragTexCoord;
|
||||
|
||||
uniform sampler2D texture0;
|
||||
|
||||
out vec4 finalColor;
|
||||
|
||||
void main() {
|
||||
finalColor = texture(texture0, fragTexCoord);
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue