first commit
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923787cf35
4 changed files with 127 additions and 0 deletions
25
.clang-format
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25
.clang-format
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BasedOnStyle: WebKit
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IndentWidth: 4
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TabWidth: 4
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UseTab: Never
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AlignConsecutiveDeclarations: false
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AlignConsecutiveAssignments: false
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AlignTrailingComments: true
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ColumnLimit: 105
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BreakBeforeBraces: Attach
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AllowShortIfStatementsOnASingleLine: false
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AllowShortLoopsOnASingleLine: false
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AllowShortFunctionsOnASingleLine: false
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AllowShortLambdasOnASingleLine: false
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PointerAlignment: Left
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SpaceBeforeParens: Never
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SpacesInParentheses: false
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SpacesInConditionalStatement: false
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SpacesInContainerLiterals: false
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SpaceAfterCStyleCast: false
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SpaceBeforeCpp11BracedList: false
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SpaceBeforeSquareBrackets: false
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SpacesBeforeTrailingComments: 2
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PenaltyBreakAssignment: 1000
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NamespaceIndentation: All
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9
.gitignore
vendored
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9
.gitignore
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# Xmake cache
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.xmake/
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build/
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# MacOS Cache
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.DS_Store
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.cache
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compile_commands.json
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84
src/main.c
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84
src/main.c
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#include <SDL2/SDL.h>
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#include <glad/glad.h>
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#include <stdbool.h>
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#include <stdio.h>
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int main(int argc, char** argv) {
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if(SDL_Init(SDL_INIT_VIDEO) != 0) {
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fprintf(stderr, "Failed to initialize SDL: %s\n", SDL_GetError());
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return -1;
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}
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 6);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
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SDL_Window* window = SDL_CreateWindow(
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"brimstone", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 800, 600, SDL_WINDOW_OPENGL);
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if(!window) {
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fprintf(stderr, "Failed to create SDL window: %s\n", SDL_GetError());
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SDL_Quit();
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return -1;
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}
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SDL_GLContext glContext = SDL_GL_CreateContext(window);
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if(!glContext) {
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fprintf(stderr, "Failed to create OpenGL context: %s\n", SDL_GetError());
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SDL_DestroyWindow(window);
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SDL_Quit();
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return -1;
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}
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if(!gladLoadGLLoader((GLADloadproc)SDL_GL_GetProcAddress)) {
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fprintf(stderr, "Failed to initialize Glad\n");
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SDL_GL_DeleteContext(glContext);
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SDL_DestroyWindow(window);
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SDL_Quit();
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return -1;
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}
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float vertices[] = { -0.5f, 0.5f, 0.0f, -0.5f, -0.5f, 0.0f, 0.5f, -0.5f, 0.0f };
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uint32_t vbo;
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glCreateBuffers(1, &vbo);
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glNamedBufferStorage(vbo, sizeof(vertices), vertices, GL_DYNAMIC_STORAGE_BIT);
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uint32_t vao;
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glCreateVertexArrays(1, &vao);
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glVertexArrayVertexBuffer(vao, 0, vbo, 0, sizeof(float) * 3);
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glEnableVertexArrayAttrib(vao, 0);
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glVertexArrayAttribFormat(vao, 0, 3, GL_FLOAT, GL_FALSE, 0);
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glVertexArrayAttribBinding(vao, 0, 0);
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printf("Vendor: %s\n", glGetString(GL_VENDOR));
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printf("Renderer: %s\n", glGetString(GL_RENDERER));
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printf("Version: %s\n", glGetString(GL_VERSION));
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bool running = true;
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SDL_Event event;
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while(running) {
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while(SDL_PollEvent(&event)) {
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if(event.type == SDL_QUIT) {
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running = false;
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}
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}
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int w, h;
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SDL_GetWindowSize(window, &w, &h);
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glViewport(0, 0, w, h);
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glClearColor(0.0f, 0.5f, 1.0f, 1.0f);
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glClear(GL_COLOR_BUFFER_BIT);
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SDL_GL_SwapWindow(window);
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}
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SDL_GL_DeleteContext(glContext);
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SDL_DestroyWindow(window);
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SDL_Quit();
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return 0;
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}
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9
xmake.lua
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9
xmake.lua
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add_rules("mode.debug", "mode.release")
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add_requires("libsdl", { configs = { static = true } })
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add_requires("glad", { configs = { static = true, api = "gl=4.6", profile = "core" } })
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target("brimstone")
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set_kind("binary")
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add_files("src/*.c")
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add_packages("libsdl", "glad")
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